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The case of technology

TECHNOLOGIES AND  COMMUNICATION

It is kind of obvious how letters, fax and even telephone conversations are starting to become things from the past. In our fast-paced environment eveything is about doing things faster and saving as much time as possible. Thus, taking into account that social newtorks and other platforms are free; SMS and old-fashioned "let me call you home" are more expensive and no longer necessary. 

Here's only a small list that Turkle (2004) mention on her article How computers can shape the way we think.

 

  • The WWW gives us the opportunity to play with our identity (e.g. chat rooms, profiles, etc.)

  • The sense of privacy is now an ancient concept, new generations are getting used to electronic surveillance.

  • Powerpoint presentation has become a new way to organize ideas and share information.

  • No more real life, everything is now "simulated".

  • Technology is gradually becoming easier to use and it is not longer cognitively demanding, but more automatic.

Today, we have a lot of software that can help students, parents, teacher, or anyone; to learn anything they're interested in. By this mean, people all over the world can learn to do many different things without even leaving home. Here you have some examples

HOW TECHNOLOGY IS ENHANCING CAPABILITIES AND FACILITATING LEARNING TROUGH SOFTWARE

Oh yeah! And aslo collective learning through forums and shared websites such as these:

TECHNOLOGY AND THE WAY WE THINK.

I can really relate to this

21st century communication

WHAT MAY BE GAINED IF WE INCORPORATE TECHNOLOGY?

Among the many things that can be gained and have already been gained, by incorporating technology as a vehicle for education, from pre-school to higher education institutions such as UDLAP, we have the following:

  • Rapid and eficent Internet-based communication.

  • Networking

  • Self-directed learning.

  • Just in time learning (Colllins & Halverson, 2009)

  • Less paper = more trees!

  • Bidirectionality.

  • Group learning.

  • Discussing topics using different formats.

  • Creativity 

  • Acess to unlimited information.

  • Simulation (Damasa & Sitko, 2010)

  • Worldwide interaction.

  • Worldwide shared knowledge and skills.

 

UDLAP

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